/* reveals option to initiate endgame */

VAR EndButton = false

/*tracks if Washie has washed*/

VAR Washed = false

/*initiates ending sequence*/

VAR EndGame = false

/*tracks if you've initiated contact*/

VAR Villain = false
VAR Prisoner = false
VAR LackeyOne = false
VAR LackeyTwo = false
VAR LackeyThree = false
VAR SecondPlayer = false
VAR CutHero = false
VAR WashingMachine = false

/*tracks inventory items*/

VAR HeroInv1 = "CrownofAgency"
VAR HeroInv2 = "EvilslayerUltima"
VAR HeroInv3 = "ScalesofJustice"

VAR VillainInv = "MenacingCloak"
VAR PrisonerInv = "JokeBook"
VAR LackeyOneInv = "SenseofPurpose"
VAR LackeyTwoInv = "UnionPamphlet"
VAR LackeyThreeInv = "LaundryPod"
VAR SecondPlayerInv = "EnergyDrink"
VAR CutHeroInv = "Locket"
VAR WashingMachineInv = "StudyAids"

/*tracks gossip*/

VAR VonP = false
VAR VonL1 = false
VAR VonL2 = false
VAR VonL3 = false
VAR VonSP = false
VAR VonCH = false
VAR VonWM = false

VAR PonV = false
VAR PonL1 = false
VAR PonL2 = false
VAR PonL3 = false
VAR PonSP = false
VAR PonCH = false
VAR PonWM = false

VAR L1onV = false
VAR L1onP = false
VAR L1onL2 = false
VAR L1onL3 = false
VAR L1onSP = false
VAR L1onCH = false
VAR L1onWM = false

VAR L2onV = false
VAR L2onP = false
VAR L2onL1 = false
VAR L2onL3 = false
VAR L2onSP = false
VAR L2onCH = false
VAR L2onWM = false

VAR L3onV = false
VAR L3onP = false
VAR L3onL1 = false
VAR L3onL2 = false
VAR L3onSP = false
VAR L3onCH = false
VAR L3onWM = false

VAR SPonV = false
VAR SPonP = false
VAR SPonL1 = false
VAR SPonL2 = false
VAR SPonL3 = false
VAR SPonCH = false
VAR SPonWM = false

VAR CHonV = false
VAR CHonP = false
VAR CHonL1 = false
VAR CHonL2 = false
VAR CHonL3 = false
VAR CHonSP = false
VAR CHonWM = false

VAR WMonV = false
VAR WMonP = false
VAR WMonL1 = false
VAR WMonL2 = false
VAR WMonL3 = false
VAR WMonSP = false
VAR WMonCH = false



